Having a mobile healer helps with this if villages are sparse. Because of this they usually want to be the aggressor in battle to kill a unit or two, get damaged, and then flee to heal. Their major disadvantage is how easily their units will take damage. Drakes have the advantage by being able to decide when and where battles will happen. The best way to play Drakes is to take advantage of having the best mobility in the game by placing the units in hard-to-access places such as behind mountains or across water from their opponent. Their units are big and deadly, but they're also more expensive than most. It is little understood, but rightly regarded with fear by those against whom it is used.ĭrakes generally win by dealing the most damage. Other saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. In combat, their size allows some of them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. They often live in swamps or other damp places. Saurians are the smaller, more crafty allies of the Drakes. Another group is wearing powerful blades and armor, that make them dangerous on the ground, but it also unables them to fly. ![]() Some drakes prefer their mobility over heavy armor and can quickly scout for dangers ahead. This, combined with their large size, renders them easy targets for those who dare attack them. Fortunately for their enemies, they are still quite clumsy creatures and surprisingly slow in combat. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Most drakes are capable of true flight and can travel long distances quickly. Fire Dragons are very tough and are all but immune to fire, however they have a vulnerability to cold attacks. It is a stand-alone unit and does not advance to or from anything. ![]() average defences, low hitpoints, can move quickly over almost any terrain. Gliders are quick, can breath fire and they have better defenses in terrain than other drakes. ![]() Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. A Fire Dragon is an level 5 unit belonging to the race of Monsters, one of only two in the game, the other being the Elder Mage. Drake Glider is the fastest scouting unit. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons.
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